[Bug 3720] New: USE_VOIP=0 causes compile errors.
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Jul 15 16:52:05 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3720
Summary: USE_VOIP=0 causes compile errors.
Product: Quake 3
Version: SVN HEAD
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: david at mercenariesguild.net
QAContact: quake3-bugzilla at icculus.org
cl_scrn.c is lacking a #ifdef around SCR_DrawVoipMeter and the makefile needs
USE_INTERNAL_SPEEX set to 0 if USE_VOIP is 0.
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