[Bug 3720] New: USE_VOIP=0 causes compile errors.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Jul 15 16:52:05 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3720

           Summary: USE_VOIP=0 causes compile errors.
           Product: Quake 3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Sound
        AssignedTo: zakk at icculus.org
        ReportedBy: david at mercenariesguild.net
         QAContact: quake3-bugzilla at icculus.org


cl_scrn.c is lacking a #ifdef around SCR_DrawVoipMeter and the makefile needs
USE_INTERNAL_SPEEX set to 0 if USE_VOIP is 0.


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