[Bug 3526] New: Recent ATI drivers not cooperating with SDL_GL_ACCELERATED_VISUAL
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jan 31 12:43:12 EST 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3526
Summary: Recent ATI drivers not cooperating with
SDL_GL_ACCELERATED_VISUAL
Product: Quake 3
Version: SVN HEAD
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: major
Priority: P3
Component: Video
AssignedTo: tim at ngus.net
ReportedBy: tim at ngus.net
QAContact: quake3-bugzilla at icculus.org
The renderer setting r_allowSoftwareGL is implemented using the SDL attribute
SDL_GL_ACCELERATED_VISUAL. With more recent ATI drivers, this setting does
exactly the opposite of what it's supposed to. The relevant SDL source looks
sane enough to me, so it seems reasonable to point the finger at the ATI
drivers. I don't have an ATI card myself though, so I can't really offer more
information.
The feature in question isn't that important though, so I'm disabling it for
now.
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