[Bug 3526] New: Recent ATI drivers not cooperating with SDL_GL_ACCELERATED_VISUAL

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jan 31 12:43:12 EST 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3526

           Summary: Recent ATI drivers not cooperating with
                    SDL_GL_ACCELERATED_VISUAL
           Product: Quake 3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: major
          Priority: P3
         Component: Video
        AssignedTo: tim at ngus.net
        ReportedBy: tim at ngus.net
         QAContact: quake3-bugzilla at icculus.org


The renderer setting r_allowSoftwareGL is implemented using the SDL attribute
SDL_GL_ACCELERATED_VISUAL. With more recent ATI drivers, this setting does
exactly the opposite of what it's supposed to. The relevant SDL source looks
sane enough to me, so it seems reasonable to point the finger at the ATI
drivers. I don't have an ATI card myself though, so I can't really offer more
information.

The feature in question isn't that important though, so I'm disabling it for
now.


-- 
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.



More information about the quake3-bugzilla mailing list