[Bug 3757] bits of music will always be heard at start
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Aug 19 23:55:00 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3757
------- Comment #1 from devhc97 at gmail.com 2008-08-19 23:54 EDT -------
Created an attachment (id=1835)
--> (http://bugzilla.icculus.org/attachment.cgi?id=1835&action=view)
strictly use s_musicVolume
I gather the music is pre-amplified by the volume for a short time (to fill a
large buffer), which makes the volume transitioning with the use of static
variables ineffective.
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