[Bug 3734] New: third view axis

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Aug 4 19:24:41 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3734

           Summary: third view axis
           Product: Quake 3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: devhc97 at gmail.com
         QAContact: quake3-bugzilla at icculus.org


Long ago, SecretCamel told me about a secret third view axis, which allows
interesting things with the help of minor binary modifications.

Mainly it is possible to tilt your head in game. That will be visible from both
first person and third person views, and it's quite funny actually.

But strangely it allows an exploit. Because when your head is tilted, trying to
move sideways actually moves you forward/backward, and it accumulates with the
real forward/backward movement, resulting in higher speeds.


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