[Bug 3734] New: third view axis
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Aug 4 19:24:41 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3734
Summary: third view axis
Product: Quake 3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: devhc97 at gmail.com
QAContact: quake3-bugzilla at icculus.org
Long ago, SecretCamel told me about a secret third view axis, which allows
interesting things with the help of minor binary modifications.
Mainly it is possible to tilt your head in game. That will be visible from both
first person and third person views, and it's quite funny actually.
But strangely it allows an exploit. Because when your head is tilted, trying to
move sideways actually moves you forward/backward, and it accumulates with the
real forward/backward movement, resulting in higher speeds.
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