[Bug 3610] New: Server sending unnecessary newline with SV_ConSay_F

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Apr 22 18:38:30 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3610

           Summary: Server sending unnecessary newline with SV_ConSay_F
           Product: Quake 3
           Version: unspecified
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: minor
          Priority: P3
         Component: Platform
        AssignedTo: zakk at icculus.org
        ReportedBy: TylerSchwend at gmail.com
         QAContact: quake3-bugzilla at icculus.org


When sending text chats from the console, the server is appending a \n to the
end of the chat. Before echoing the message on the client side, the client also
appends a \n. The result is wasted space and an unnecessarily flooded chat
window. Formatting (by appending a mandatory \n) should be done on the client
side. The following diff removes the \n being sent from the server side:

slipgate:~/svn/ioquake3/code/server# diff sv_ccmds.c sv_ccmds.c.orig
969c969
<       SV_SendServerCommand(NULL, "chat \"%s\"", text);
---
>       SV_SendServerCommand(NULL, "chat \"%s\n\"", text);


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