[Bug 3427] Single Player causes SIGBUS on SGI IRIX
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Nov 16 21:05:04 EST 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3427
------- Comment #1 from baggett.patrick at figglesoftware.com 2007-11-16 21:05 EDT -------
Changing the structures in l_precomp.c and l_script.h that use doubles (64
bits, requires 8 byte alignment) to floats (32 bits, requires 4 byte alignment)
fixes the SIGBUS error, but causes a SIGSEGV elsewhere in the code after adding
a bot. Still looking into it.
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