[Bug 3431] New: USERINFO cvars created in cg_main not getting sent
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Nov 16 15:52:35 EST 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3431
Summary: USERINFO cvars created in cg_main not getting sent
Product: Quake 3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: tim at ngus.net
QAContact: quake3-bugzilla at icculus.org
<arq> k
<arq> if you create a userinfo var in cg_main, which is, let's face it, where
99% of them SHOULD be getting created, it doesn't work
<arq> because userinfo's already been sent, and it isn't a change to an
EXISTING userinfo cvar
<arq> cvar_t* Cvar_Get( const char *var_name, const char *var_value, int flags
)
<arq> needs
<arq> cvar_modifiedFlags |= flags; // needed so USERINFO cvars created by
cgame actually get sent
<arq> after var->flags = flags;
<arq> at the end
<Timbo> ok
<arq> it's always baffled me why there's SO much id-cgame-specific shit hacked
into the engine
<arq> that's why :)
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