[Bug 3261] New: Changing sound quality causes ioquake3 to segfault
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jul 12 01:54:43 EDT 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3261
Summary: Changing sound quality causes ioquake3 to segfault
Product: Quake 3
Version: 1.33 SVN
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: kfaust at gmail.com
QAContact: quake3-bugzilla at icculus.org
When using openal under linux (s_useopenal=1) on the current svn build (1108,
also revision 989), changing the sound quality from the option menu quake exits
with the message:
------ Initializing Sound ------
Received signal 11, exiting...
If s_useopenal is set to 0, the engine reinitializes with the new sound quality
and no problems.
My system:
Debian Etch
ioquake3 svn build 1108
OpenAL version 0.0.8
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