[Bug 3422] ioq3 framebuffer object support
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Dec 28 03:21:23 EST 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3422
------- Comment #10 from gordallott at gmail.com 2007-12-28 03:21 EDT -------
(In reply to comment #9)
> I would like to note that this patch breaks NVIDIA Full-Screen Anti-Aliasing.
> This means diminished performance with no anti-aliasing effect.
>
framebuffer objects by default do not support anti-aliasing and since this is
an outside influance (forcing anti-aliasing via a driver config option) i
wouldn't count it as a bug or anything. if someone were to add in engine
support to the engine for anti-aliasing it could theoretically work.
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