[Bug 3458] New: "local headers" means "local headers"
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Dec 6 16:04:44 EST 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3458
Summary: "local headers" means "local headers"
Product: Quake 3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: devhc97 at gmail.com
QAContact: quake3-bugzilla at icculus.org
USE_LOCAL_HEADERS doesn't work where it should in some places. There are things
like #include "SDL.h", which fails to use the local header, and should be
#include "../SDL12/include/SDL.h". And so on...
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