[Bug 3458] New: "local headers" means "local headers"

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Dec 6 16:04:44 EST 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3458

           Summary: "local headers" means "local headers"
           Product: Quake 3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: devhc97 at gmail.com
         QAContact: quake3-bugzilla at icculus.org


USE_LOCAL_HEADERS doesn't work where it should in some places. There are things
like #include "SDL.h", which fails to use the local header, and should be
#include "../SDL12/include/SDL.h". And so on...


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