[Bug 3329] ioquake smashs the stack

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Aug 28 14:43:38 EDT 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3329





------- Comment #9 from agathos at fobos.org  2007-08-28 14:43 EDT -------
Well I simply make soft links for libraries and now can use also the shared
libraries with the same result anyway.

And I'm not able to debug ioquake3, this is the result:

(gdb) run +set in_mouse 0 +set r_fullscreen 0
--- (some output) ---
Started tty console (use +set ttycon 0 to disable)
*** stack smashing detected ***: ioquake3 - terminated
ioquake3: stack smashing attack in function R_AddMD3Surfaces - terminated
Report to http://bugs.gentoo.org/

Program terminated with signal SIGKILL, Killed.
The program no longer exists.
(gdb) bt
No stack.
(gdb) info locals
No frame selected.
(gdb) 


I think when a smashing stack is detected the program is completely
killed/unload from memory


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