[Bug 3329] ioquake smashs the stack
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Aug 28 14:43:38 EDT 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3329
------- Comment #9 from agathos at fobos.org 2007-08-28 14:43 EDT -------
Well I simply make soft links for libraries and now can use also the shared
libraries with the same result anyway.
And I'm not able to debug ioquake3, this is the result:
(gdb) run +set in_mouse 0 +set r_fullscreen 0
--- (some output) ---
Started tty console (use +set ttycon 0 to disable)
*** stack smashing detected ***: ioquake3 - terminated
ioquake3: stack smashing attack in function R_AddMD3Surfaces - terminated
Report to http://bugs.gentoo.org/
Program terminated with signal SIGKILL, Killed.
The program no longer exists.
(gdb) bt
No stack.
(gdb) info locals
No frame selected.
(gdb)
I think when a smashing stack is detected the program is completely
killed/unload from memory
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list