[Bug 3262] Dynamic lights are applied post process
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Aug 22 17:43:19 EDT 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3262
tim at ngus.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|major |minor
Summary|lightmaps cause texture data|Dynamic lights are applied
|loss |post process
------- Comment #1 from tim at ngus.net 2007-08-22 17:43 EDT -------
This isn't really a bug, rather a performance based design decision in the
renderer. It would be nice to see it fixed, but this is unlikely any time soon
as the focus for ioq3 is not graphical improvements.
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list