[Bug 3262] Dynamic lights are applied post process

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Aug 22 17:43:19 EDT 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3262


tim at ngus.net changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|major                       |minor
            Summary|lightmaps cause texture data|Dynamic lights are applied
                   |loss                        |post process




------- Comment #1 from tim at ngus.net  2007-08-22 17:43 EDT -------
This isn't really a bug, rather a performance based design decision in the
renderer. It would be nice to see it fixed, but this is unlikely any time soon
as the focus for ioq3 is not graphical improvements.


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