[quake2] Q2Max effects

tei 421621 at ingta.unizar.es
Mon Apr 18 10:56:00 EDT 2005

coyote at cojot.name wrote:
> On Sat, 16 Apr 2005, Michael Christy wrote:
>> I would also like to note that the Q2MAX renderer is seriously broken on
>> the Alpha architecture.  The games starts normally with Q2MAX but then
>> always crashes when the pistol is fired.  I have found that crashes like
>> this on Alpha are sometimes indicative of a more insideous bug that is
>> generally hidden on x86.
> Just for the record, the QMAX work fine (albeit slowly) on Solaris/Sparc 
> (Same endianness as the axp).
> However, when the pistol is fired, strange things happen: On machines 
> with XVR-1000 graphics, the game freezes for a few seconds and on 
> machines with XVR-600 graphics the freeze is shorter (although noticeable).

Maybe the opengl driver or the loaders path need to do a malloc or 
something slow itself.

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