[quake2] Quake 0.16 rc2...

Michel Dänzer michel at daenzer.net
Sat Sep 25 19:38:03 EDT 2004


On Sat, 2004-09-25 at 22:56 +0200, Vincent Cojot wrote:
> On Sat, 25 Sep 2004, Ludwig Nussel wrote:
> 
> > Since the SONAME of the library you want to use is libGL.so.1 you
> > also have to dlopen libGL.so.1. Another possibility would be to get
> > rid of dlopen and directly link against -lGL.
> 
> You could do that but that would defeat the purpose of being able to run 
> Quake2 without libGL. On sparc, there are the XIL, Newt and X11 
> renderers which don't use GL and should not depend upon its library for 
> starting up the quake2 executable [...]

Sure, but the renderers that do use OpenGL could still link it directly.


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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