[quake2] Turkey Day...

coyote at cojot.name coyote at cojot.name
Fri Dec 3 10:07:31 EST 2004

On Fri, 3 Dec 2004, Julien Langer wrote:

> On So, 2004-11-28 at 22:15 +0100, coyote at cojot.name wrote:
>> but it looks 'inverted' and even [invert
>> mouse] in the options menu doesn't seem to fix it.
> I can confirm this. In Multiplayer the x-axis seems to be inverted. When
> moving the mouse to the left, crosshair goes to the right and vice
> versa.
> This does not happen in single player or when hosting a listen server,
> only when joining a server.

Really amazing. I got that problem in single-player (start new game, 
etc..).. I really think there's a problem with those latest (past-0.15.x) 
patches when the RW_ stuff moved into rw_linux instead of staying in the 
renderers themselves (as it was for years).

Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
http://step.polymtl.ca/~coyote  _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name

They cannot scare me with their empty spaces
Between stars - on stars where no human race is
I have it in me so much nearer home
To scare myself with my own desert places.       - Robert Frost

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