[quake2] Quake2 stencil shadows..

Vincent S. Cojot coyote at step.polymtl.ca
Wed Sep 25 10:52:55 EDT 2002

> In reply to Jamie Wilkinson
> 	Just plain recompiled it and get this:
> 	(Linux)
> ------- Loading ref_sdlgl.so -------
> LoadLibrary("ref_sdlgl.so") failed: ./ref_sdlgl.so: undefined symbol:
> have_stencil

Oooops... Forgot about sdlgl.
Edit src/linux/rw_sdl.c and close to the top, add this:

qboolean have_stencil = false;

(see gl_glx.c for example).

Brendan, if you fix it by yourself before I can send a patch tonight, please
also fix src/solaris/rw_sdl.c

That should fix it, I guess..


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