[quake2] Release 0.15!

alberto apurpa at tin.it
Wed Oct 9 13:31:22 EDT 2002


Alle 14:01, mercoledì 9 ottobre 2002, Florian Westphal ha scritto:
> Brendan Burns <brendanburns at attbi.com> wrote:
> > Alberto,
> > This looks like your libGL.so or libGLU.so might be either old or
> > missing some symbols.  can you figure out what version of GL you're
> > using...  Drivers/Card
>
> I have the same error using the GLX driver.
>
> ------- Loading ref_glx.so -------
> LoadLibrary("/usr/local/games/quake2/ref_glx.so")
> ref_gl version: GL 0.01
> Using libGL.so for OpenGL...Initializing OpenGL display
> ...setting fullscreen mode 6: 1024 768
> Using XFree86-VidModeExtension Version 2.1
> /usr/local/games/quake2/quake2: relocation error:
> /usr/local/games/quake2/ref_glx.so: undefined symbol: glXGetConfig
>
>
> I am using xfree4.2.1 with the NVIDIA Drivers
> (NVIDIA_GLX-1.0-2960). The compiler is gcc-3.2.
>
> I have a RivaTNT2.
>
> As for the symbols:
> $ nm /usr/lib/libGL.so
> nm: /usr/lib/libGL.so: no symbols
>
> But iirc this is normal for the nvidia drivers.
>
> /usr/lib/libGLU.so has symbols, but
>
> $ nm /usr/lib/libGLU.so | grep glXGetConfig
>
> does not return anything.
>
>
> Is there anything i might be missing?
>
> I am using quake2-r0.15.tar.gz, with a size of 2461304 Bytes and md5sum
> 5eb87d705c70441b101c8c99b0190edf
>
> I disabled BUILD_AA and BUILD_JOYSTICK before compilation.
> The game starts normally when running in software mode.
>
> Thanks,
> Florian.


K, but why with ALL OTHER version of quake2, [0.14.1 the last] is it all OK???





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