[quake2] Release 0.15!

alberto apurpa at tin.it
Tue Oct 8 18:26:50 EDT 2002


Alle 23:37, martedì 8 ottobre 2002, alberto ha scritto:
> Alle 22:55, martedì 8 ottobre 2002, Brendan Burns ha scritto:
> > Hey folks,
> > I've tagged release 0.15 and put it up at
> > http://www.icculus.org/quake2/files/quake2-r0.15.tar.gz  I haven't put
> > a link on the website yet because I'd like some folks to download it
> > and test it before I make it really, really available.  So please test
> > it out!
> >
> > Hilights include:
> > 	* Infamous spark o' death has been fixed.  Many thanks to Russell
> > Melliger for tracking this down...
> > 	* Crosshairs are now scalable in q2max and all 9 are now available
> > 	* Stencil shadows are available in non-q2max mode.
> >
> > Thanks to everyone who contributed!
> >
> > --brendan
>
> i have tried to compile quake2-0.15 with no error...
> but if i start with sdlquake2 or quake there is a error:
> Using XFree86-VidModeExtension Version 2.1
> ./sdlquake2: relocation error: ./ref_glx.so: undefined symbol: glXGetConfig
>
> with 0.14 is ok.
> Anyone help me???

if first time i start with soft rendering or sdlglx rendering is all ok.....
if in the game i change into GLX is ok...then i quit and saving config.cfg in 
~/.quake2

but if i restart with this new config there is a error:
------- Loading ref_glx.so -------
LoadLibrary("./ref_glx.so")
No joysticks found
ref_gl version: GL 0.01
Using libGL.so for OpenGL...Initializing OpenGL display
...setting fullscreen mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.1
./sdlquake2: relocation error: ./ref_glx.so: undefined symbol: glXGetConfig

ONLY if i set with this driver........other version of quake2-0.1X are ok



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