[quake2] Release 0.15!

Brendan Burns brendanburns at attbi.com
Tue Oct 8 18:17:04 EDT 2002


Alberto,
This looks like your libGL.so or libGLU.so might be either old or 
missing some symbols.  can you figure out what version of GL you're 
using...  Drivers/Card

Thanks
Brendan

--brendan
On Tuesday, October 8, 2002, at 05:37  PM, alberto wrote:

> Alle 22:55, martedì 8 ottobre 2002, Brendan Burns ha scritto:
>> Hey folks,
>> I've tagged release 0.15 and put it up at
>> http://www.icculus.org/quake2/files/quake2-r0.15.tar.gz  I haven't put
>> a link on the website yet because I'd like some folks to download it
>> and test it before I make it really, really available.  So please test
>> it out!
>>
>> Hilights include:
>> 	* Infamous spark o' death has been fixed.  Many thanks to Russell
>> Melliger for tracking this down...
>> 	* Crosshairs are now scalable in q2max and all 9 are now available
>> 	* Stencil shadows are available in non-q2max mode.
>>
>> Thanks to everyone who contributed!
>>
>> --brendan
>
>
> i have tried to compile quake2-0.15 with no error...
> but if i start with sdlquake2 or quake there is a error:
> Using XFree86-VidModeExtension Version 2.1
> ./sdlquake2: relocation error: ./ref_glx.so: undefined symbol: 
> glXGetConfig
>
> with 0.14 is ok.
> Anyone help me???
>
>




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