eliminating warnings
Steven Fuller
relnev at icculus.org
Thu Jan 3 02:06:30 EST 2002
On Wed, 2 Jan 2002, Ryan C. Gordon wrote:
> Depends on what your goal is.
My plan, when I started, was to make the Linux client more robust, without
adding any extra or unnecessary features. I think, at least in my
opinion, that it is almost there.
If I decide to go beyond the original game, it will most likely be a
separate project; a game based on the Quake 2 engine, maybe.
Steven Fuller
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