Weapons
Lasse Birk Olesen
lassebirkolesen at hotmail.com
Mon Jul 14 05:18:28 EDT 2003
Has anyone thought of implementing weapons into PyDDR (now PyDance)?
Weapons could be achieved by completing a sequence of moves, coming from the
bottom screen just like any other move, but which is not a part of the
actual song.
To fire your weapon, you should complete another sequence of move at any
time.
Weapon ideas could be: Speed up for 10 seconds, increase diffuculty for 10
seconds and so on.
What do you think?
Yours,
Lasse Birk Olesen aka fimp
Denmark
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