[psychonauts] Expected performance on Intel Sandybridge?
Ryan C. Gordon
icculus at icculus.org
Fri Jun 22 12:05:56 EDT 2012
> The stack trace for what is calling these functions are:
I may be reading this wrong, but it looks like glBlitFramebufferEXT() is
doing the blit in software? That's painful.
(That being said, we're way more blitty in Psychonauts than we strictly
need to be, so fixing this in-game will help everyone...especially these
drivers, apparently.)
Also: anyone that sees an OpenGL issue and sends in a driver patch is my
hero. :)
--ryan.
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