[physfs] Compiling for iOS (iPhone/iPad/etc)

Josh de Lioncourt overlord at lioncourt.com
Mon Aug 29 14:35:23 EDT 2011


> 
…trying again… sent this from the wrong email.

> Hi,
> 
> I've been trying to find an example Xcode project that builds PhysFS for iOS, but haven't found one. Has anyone here done this successfully? Do you need to link against any iOS frameworks? (i.e., how the OS X compilation requires IOKit, Carbon, etc). Is there anything special that needs to be done to get a working build?
> 
> Just trying not to reinvent the wheel. I have gotten the code to compile into a static library for iOS, but when used in an app, it falls apart. I'm sure further experimentation will yield answers, but was hoping to pick someone else's brain if it's already been done.
> 
> 	Josh
> 
> 
> 



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