r843 - trunk
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Mar 16 19:48:19 EDT 2007
Author: icculus
Date: 2007-03-16 19:48:19 -0400 (Fri, 16 Mar 2007)
New Revision: 843
Modified:
trunk/physfs.h
Log:
Fixed Doxygen comments for UTF-8 functions.
Modified: trunk/physfs.h
===================================================================
--- trunk/physfs.h 2007-03-16 22:06:04 UTC (rev 842)
+++ trunk/physfs.h 2007-03-16 23:48:19 UTC (rev 843)
@@ -162,9 +162,9 @@
* offers. If you are on Windows and build with Unicode support, your TCHAR
* strings are two bytes per character (this is called "UCS-2 encoding"). You
* should convert them to UTF-8 before handing them to PhysicsFS with
- * PHYSFS_utf8fromucs2(). If you're using Unix or Mac OS X, your wchar_t
+ * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t
* strings are four bytes per character ("UCS-4 encoding"). Use
- * PHYSFS_utf8fromucs4(). Mac OS X can give you UTF-8 directly from a
+ * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a
* CFString, and many Unixes generally give you C strings in UTF-8 format
* everywhere. If you have a single-byte high ASCII charset, like so-many
* European "codepages" you may be out of luck. We'll convert from "Latin1"
@@ -173,7 +173,7 @@
* C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
* you expect!
*
- * Naturally, there's also PHYSFS_utf8toucs2() and PHYSFS_utf8toucs4() to get
+ * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get
* data back into a format you like. Behind the scenes, PhysicsFS will use
* Unicode where possible: the UTF-8 strings on Windows will be converted
* and used with the multibyte Windows APIs, for example.
@@ -2055,7 +2055,7 @@
void *d);
/**
- * \fn void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
+ * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
* \brief Convert a UCS-4 string to a UTF-8 string.
*
* UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
@@ -2077,7 +2077,7 @@
PHYSFS_uint64 len);
/**
- * \fn void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
+ * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
* \brief Convert a UTF-8 string to a UCS-4 string.
*
* UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
@@ -2099,7 +2099,7 @@
PHYSFS_uint64 len);
/**
- * \fn void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
+ * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
* \brief Convert a UCS-2 string to a UTF-8 string.
*
* UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
@@ -2125,7 +2125,7 @@
PHYSFS_uint64 len);
/**
- * \fn PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
+ * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
* \brief Convert a UTF-8 string to a UCS-2 string.
*
* UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
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