[mohaa] server hijacking
MOH at digitalnines.com
MOH at digitalnines.com
Wed Aug 13 14:10:16 EDT 2003
And how exactly do you plan to "edit the linux binaries"?
----- Original Message -----
From: "Shaun Green" <greensha at rogers.com>
To: <mohaa at icculus.org>
Sent: Wednesday, August 13, 2003 1:43 PM
Subject: Re: [mohaa] server hijacking
> Does anyone actually no the command that restarts the map? I think the
best
> way to fix this problem is edit the linux binaries and change the command
to
> something only you would know. That way there wouldnt be any chance of it
> being discovered. I will have to investigate and find out what the actual
> command is. If you know it please dont post it.
>
> CDN
> ----- Original Message -----
> From: "Bradley Caricofe" <Caricofe at Comcast.net>
> To: <mohaa at icculus.org>
> Sent: Tuesday, August 12, 2003 5:37 PM
> Subject: RE: [mohaa] server hijacking
>
>
> > If this is true then basically all MOHAA servers are rendered completely
> > worthless to the people running them. I have a friend who runs a very
> busy
> > MOH server, he recently put it on permanent passwd protection to stop
the
> > cheaters and the crackers from getting in. Sad...
> >
> > > -----Original Message-----
> > > From: Shaun Green [mailto:greensha at rogers.com]
> > > Sent: Tuesday, August 12, 2003 5:29 PM
> > > To: mohaa at icculus.org
> > > Subject: Re: [mohaa] server hijacking
> > >
> > >
> > > Apparently there is a simple client side command that allows the
> > > restarting
> > > of maps. The experience I had today just really ticked me off. 3 or
4
> > > peeps doing it and I had lost complete rcon control. (they never had
> rcon
> > > control just the constant restarting seemed to jam the whole
> > > thing up) Even
> > > ssh to the main console on the server was useless. Someone on
> mohadmin.com
> > > has a made a fix. He hasnt posted it yet because anyone could
download
> it
> > > and get the new command. (he needs some guidance on hiding the
> > > command) The
> > > win32 user made fix has been encoded to disguise the command.
> > > Lets hope we
> > > can get this fixed.
> > >
> > > CDN
> > >
> > > ----- Original Message -----
> > > From: "Salsich, Luke" <LJS at protectorgroup.com>
> > > To: <mohaa at icculus.org>
> > > Sent: Tuesday, August 12, 2003 4:43 PM
> > > Subject: RE: [mohaa] server hijacking
> > >
> > >
> > > What they do is bind a series of keys to certain actions (like chat)
and
> > > this causes errors in the game that repeat endlessly - This is
> > > what causes
> > > the lag and usually a game crash. I haven't worked on finding a way to
> > > prevent it as they only did this once to my servers.
> > >
> > > Luke
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: Anthony Quon [mailto:anthonyquon at hotmail.com]
> > > Sent: Tuesday, August 12, 2003 3:56 PM
> > > To: mohaa at icculus.org
> > > Subject: Re: [mohaa] server hijacking
> > >
> > >
> > >
> > > Yep there are 'hacking' clans that will come around and will initially
> > > wallhack/aimbot a server to get a rise out of the server admins. Once
> the
> > > admins try and kick these users, they will come back with taughts and
> msg
> > > floods with their group website and etc and will eventually crash the
> > > server. From what I hear, there are 10+ ways of crashing or restarting
a
> > > server...I'm not sure if they are just exagerating..but even if
> > > there aren't
> > > 10+ ways..there is at least one way since they are able to do it.
> > > I couldn't
> > > find any traces in any log files since I don't normally turn logs
> > > up because
> > > of the performance hit it causes....if anyone has any information,
that
> > > would be great.
> > >
> > >
> > > Also, in regards to the map changes and etc in the initial post...are
> you
> > > sure you disabled voting? This is definitely one way where they can
vote
> > > their way into changing a map. I have turned off voting for all my
> servers
> > > since it's kinda useless anyway.
> > >
> > > Thanks,
> > > ANthony
> > >
> > >
> > > >From: <MOH at digitalnines.com>
> > > >Reply-To: mohaa at icculus.org
> > > >To: <mohaa at icculus.org>
> > > >Subject: Re: [mohaa] server hijacking
> > > >Date: Tue, 12 Aug 2003 12:44:39 -0400
> > > >
> > > >I've also had players come in crashing some of our clients servers.
> They
> > > >spam some msg's and crash the servers and leave. Last time we got an
> ip
> > > >and ipchained him from the server.
> > > >They seem to be spamming msg's (such as their site) or what not. It
> > > >scrolls down and then the server crashes.
> > > >Any ideas ?
> > > >
> > > > ----- Original Message -----
> > > > From: Shaun Green
> > > > To: mohaa at icculus.org
> > > > Sent: Tuesday, August 12, 2003 7:11 AM
> > > > Subject: [mohaa] server hijacking
> > > >
> > > >
> > > > It has come to my attention that players on the server can
> continually
> > > >reload the map at will. There is a command in the gamex86.dll that
> will
> > > >allow anyplayer to restart the map. [without rcon] As us linux
admins
> do
> > > >no use the gamex86.dll this needs patched on the linux ver. A
> > > fix has been
> > > >made for Microshaft servers. Please someone help as I had 3
different
> > > >people continually starting the map every 30 secs.
> > > >
> > > > CDN
> > >
> > > _________________________________________________________________
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> >
>
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