[mohaa] Server not showing in GameSpy - Question
Bryan Jones
bryan.jones at thebuc.com
Wed Jul 24 09:06:35 EDT 2002
Thanks for the assistance - but what about the original question... about
not showing up in GameSpy?
Also - when do I use set or seta
The information below is what I am getting when I turn on debug gamespy - I
know that this is normal when I turn this on - my question is... "Is GameSpy
sending this information back and if so how come I am not seeing my server
in GameSpy?"
Thanks
Bryan Jones
-----Original Message-----
From: Ryan C. Gordon [mailto:icculus at clutteredmind.org]
Sent: Tuesday, July 23, 2002 8:22 PM
To: mohaa at icculus.org
Subject: Re: [mohaa] Server not showing in GameSpy - Question
> Info callback, sent:
>
\gamemode\openplaying\maxplayers\20\numplayers\0\gametype\Team-Match\mapname
> \dm/Hide-and-Seek2\hostport\12203\hostname\LINUX: War and Peace - War is
War
> and Peace does not Exist
>
> Rules callback, sent: \rankedserver\0\fraglimit\30\timelimit\15
>
> Basic callback, sent: \location\1\gamever\1.11\gamename\mohaa
These are not errors. If you don't want to see that, disable the
sv_debuggamespy cvar (or the developer cvar?)
> seta sv_privatePassword "" // Doesn't seem supported in MoH:AA
> seta sv_privateClients "" // Doesn't seem supported in MoH:AA
These _are_ supported.
--ryan.
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