...any troubles yet?

wokka wokka at justfamily.org
Thu Jul 18 17:42:18 EDT 2002


well, i'm at work, so can't connect to it...  i'll keep jacking with mine... 
something is up that is causing a lot of our servers not to get advertised 
with gamespy... 

thanks 

Damon writes: 

> Lo.
> after i run it, all i see is 2 x HITCH warnings.. and then from then after
> so see things like precach object but i dont see anything that resembles
> msgs to a master server server. my server is running now, ill leave it
> running for 10 mins or so as i need my bandwidth for a game on a public.
> well u got the server name , ip = games.daycross.com , try connecting/seeing
> if u see it in the eye.
> Damon 
> 
>  
> 
> -----Original Message-----
> From: wokka [mailto:wokka at justfamily.org]
> Sent: 18 July 2002 22:21
> To: mohaa at icculus.org
> Subject: [mohaa] Re: ...any troubles yet? 
> 
> 
> Damon, on the console, are you seeing heartbeats going to the master
> servers?  the rest of us aren't, and am curious how you have the same
> settings but are getting out... 
> 
> i have no firewall between me and the internet at a hosting facility... 
> 
> thanks
> wokka 
> 
> Damon writes: 
> 
>> Lo.
>> Mine works great.
>> this is exactly what i done. as i already had a mohaa install i ma a
> folder
>> called mohaa. in that mohaa folder i putttttttttttttt   POISON !!!!   (
>> sorry just some st00pid game we used to play when i was a kid ( a real kid
>> ( nod the kid i am now ))) anyway.. where was i .. ah yeah.. in the mohaa
>> folder put 'fgameded.so' & 'mohaa_lnxded'. then..  insode mohaa dir also i
>> made a 'main' dir. copied paks 0-6 into the main folder. i then copied
> over
>> folders 'configs' global' maps' 'sound' & 'video' some u prolly dont need
>> buy hey...  it works... 
>>
>>>( and i install tree just for you )
>>
>> my structure looks a little like this 
>>
>> [19:23] <@Dc||afk> [game at peefree mohaa]$ tree -d
>> [19:23] <@Dc||afk> .
>> [19:23] <@Dc||afk> `-- main
>> [19:23] <@Dc||afk>     |-- configs
>> [19:23] <@Dc||afk>     |-- global
>> [19:23] <@Dc||afk>     |-- maps
>> [19:24] <@Dc||afk>     |   |-- dm
>> [19:24] <@Dc||afk>     |   `-- obj
>> [19:24] <@Dc||afk>     |-- sound
>> [19:26] <@Dc||afk>     |   |   |-- mechanics
>> [19:26] <@Dc||afk>     |   |   `-- training
>> [19:28] <@Dc||afk>     |   `-- weapons
>> [19:28] <@Dc||afk>     |       `-- explo
>> [19:28] <@Dc||afk>     `-- video 
>>
>> ( i killed a few bits but im guessing u get the picture! 
>>
>> i also copied over 'custom.cfg' 'newconfig.cfg' 'server.cfg' 
>>
>> my 'server.cfg' looks like THIS for a roundbased server 
>>
>> seta sv_hostname "Dc||mohaa-lnxded"
>> sets IRC "irc.daycross.com #daycross"
>> sets URL "www.daycross.com"
>> sets Connection "512 ADSL" 
>>
>> seta sv_gamespy "1"
>> seta sv_master1 "master0.gamespy.com"
>> seta sv_master2 "master1.gamespy.com" 
>>
>> seta g_allowvote "1" 
>>
>> seta rconpassword "xxxxxxx" 
>>
>> seta g_gametype "3" // 1=FFA 2=TDM 3=RB 4=OBJ 
>>
>> seta sv_pure 1
>> seta sv_allowDownload 1 
>>
>> seta sv_maxclients "6"
>> seta sv_minping "0"
>> seta sv_fps "30"
>> seta sv_maxrate "8000"
>> seta sv_floodProtect "1"
>> seta sv_maxping "0"
>> seta g_teamdamage "0" 
>>
>> set g_inactiveSpectate "60"
>> set g_inactiveKick "300" 
>>
>> seta timelimit "25"
>> seta fraglimit "0" 
>>
>> seta sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5
> dm/mohdm6
>> dm/mohdm7"
>> map dm/mohdm4 
>>
>> Then i opened ported ( out )12300 on my router for both TCP & UDP 
>>
>> [game at peefree mohaa]$ pwd
>> /home/game/mohaa 
>>
>> from this dir i typed
>>>./mohaa_lnxded +exec ffaserver.cfg
>>
>> it done loads of errors n stuff but its normal. its running
>> and ppl are connecting
>> hope this will help someone
>> Dc 
>>
>> 
>>
>> 
>>
>> 
>>
>> -----Original Message-----
>> From: Per W Sandberg [mailto:pilly at online.no]
>> Sent: 18 July 2002 18:32
>> To: mohaa at icculus.org
>> Subject: RE: [mohaa] ...any troubles yet? 
>>
>>
>>> -----Original Message-----
>>> From: Sam [mailto:sam at neuroflux.com]
>>> Sent: 18. juli 2002 18:53
>>> To: mohaa at icculus.org
>>> Subject: Re: [mohaa] ...any troubles yet? 
>>>
>>>
>>> Well, I've veritied that the port is open because I connected
>>> to the server by entering it's IP.  The Gamespy port is also
>>> open, because I hit it using netcat from a remote host. 
>>>
>>> The thing is, I never see the server trying to send a
>>> heartbeat to anything.  Just sits there.. 
>>>
>>>
>>> On Thu, 18 Jul 2002, Chris Nims wrote: 
>>>
>>> > I was having the same problem...however as soon as I opened
>>> UDP 12300
>>> > on my firewall, it started advertising and is now listed on
>>> the master
>>> > list.
>>
>> I also have problems to get my MoHaa srv working behind my firewall.
>> Anybody out there knowing *exactly* which ports (specified in TCP and
>> UDP)
>> that has to be open? Since I'm running a dedicated firewall (IpCop), I
>> also
>> have to enable portforwarding to the static ip adress on my "inside"
>> Linux
>> MoHaa server... 
>>
>> I have searched through the community and have found only a few postings
>> that
>> touches the topic, but I miss the details here :/ 
>>
>> Regards, 
>>
>> --
>> Per W Sandberg
>> pilly at online.no
>> +47 934 03 304
>> ICQ#621135 
>>
>>
>  
> 
 



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