[mohaa] Server Crashes
David M. Graham
grahd at cwfh.com
Sun Aug 18 21:59:34 EDT 2002
Ryan:
I put my original server.cfg back and here is what I get, it puked,
and then did the gdb.....
[root at mail1 mohaa]# gdb ./mohaa_lnxded
GNU gdb Red Hat Linux (5.1.90CVS-5)
Copyright 2002 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you
are
welcome to change it and/or distribute copies of it under certain
conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB. Type "show warranty" for
details.
This GDB was configured as "i386-redhat-linux"...
(no debugging symbols found)...
(gdb) r
Starting program: /svrgms/mohaa/mohaa_lnxded
(no debugging symbols found)...(no debugging symbols found)...
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 23 2002
----- FS_Startup -----
Current search path:
/root/.mohaa/main
/svrgms/mohaa/main
/svrgms/mohaa/main/pak6.pk3 (104 files)
/svrgms/mohaa/main/Pak5.pk3 (259 files)
/svrgms/mohaa/main/Pak4.pk3 (593 files)
/svrgms/mohaa/main/Pak3.pk3 (669 files)
/svrgms/mohaa/main/Pak2.pk3 (4722 files)
/svrgms/mohaa/main/Pak1.pk3 (772 files)
/svrgms/mohaa/main/Pak0.pk3 (11175 files)
----------------------
18294 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
(no debugging symbols found)...(no debugging symbols found)...
You are now setup for easy mode.
Opening IP socket: localhost:12203
Hostname: mail1.newg.cap.gov
Alias: athena.cwfh.com
IP: 209.180.104.139
--- Common Initialization Complete --- 4578 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
sv_maxplayers 16
serverinfo
Server info settings:
version : Medal of Honor Allied Assault 1.11 linux-i386 Jul
23 2002
dmflags : 0
fraglimit : 0
timelimit : 0
protocol : 8
mapname : nomap
sv_privateClients : 0
sv_hostname : Nameless Battle
sv_maxclients : 1
sv_maxRate : 0
sv_minPing : 0
sv_maxPing : 0
sv_floodProtect : 1
g_gametype : 0
g_gametypestring : Free-For-All
sv_fps : 20
sv_allowDownload : 1
exec server.cfg
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team3
(no debugging symbols found)...(no debugging symbols found)...
(no debugging symbols found)...(no debugging symbols found)...
------ Unloading fgameded.so ------
------- Attempting to load /svrgms/mohaa/fgameded.so -------
LoadLibrary (fgameded.so)
==== InitGame ====
sizeof(Actor) == 2960
Magic sizeof actor numer: 2896
------------------
Event system initialized: 154 classes 1303 events 802648 total memory in
response list
==== CleanupGame ====
CM_LoadMap( maps/obj/obj_team3.bsp, 0 )
^~^~^ Can't find textures/mohtest/minefield_omaha1.tga
^~^~^ Can't find textures/sky/dday_ed.tga
Adding script: 'obj/obj_team3_precache.scr'
TIKI_InitTiki: could not find surface 'panzerschreck2' in
'models/weapons/panzerschreck.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in
'models/projectiles/steilhandgranate_primary.tik' (check referenced
skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in
'models/projectiles/steilhandgranate_primary.tik' (check referenced
skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in
'models/projectiles/steilhandgranate.tik' (check referenced skb/skd
files).
TIKI_InitTiki: could not find surface 'tag_barrel' in
'models/projectiles/steilhandgranate.tik' (check referenced skb/skd
files).
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Box data is corrupted for
'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for
'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
Channel named Bip01 L Clavicle pos not added. (Bone will not work
without it)
Channel named Bip01 R Clavicle pos not added. (Bone will not work
without it)
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
-------------------- Spawning Entities -----------------------
soundtrack switched to .
-------------------- Actual Spawning Entities -----------------------
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
-------------------- Actual Spawning Entities Done ------------------ 57
ms
0 teams with 0 entities
Adding script: 'obj/obj_team3.scr'
WARNING: had to sanitize the name for client 0
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
Adding autosave names
82 entities spawned
185 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 195 ms
-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and
tiki-specific s
ounds for it won't work. To fix prefetch the tiki. Ignore if you don't
use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
Parse/Load time: 0.277000 seconds.
-------------UBERSOUND DONE (SERVER)---------------
-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and
tiki-specific s
ounds for it won't work. To fix prefetch the tiki. Ignore if you don't
use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 1.484000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------
------ Server Initialization Complete ------ 11.60 seconds
soundtrack switched to music/obj_team5.mus.
playing music/obj_team5.mus
music set to normal with fallback normal
Loading Ambient.scr
sv_maxclients will be changed upon restarting.
Hitch warning: 11645 msec frame time
Hitch warning: 815 msec frame time
SV packet 209.180.104.140:12203 : getchallenge
SV packet 209.180.104.140:12203 : connect
SVC_DirectConnect ()
>>>\challenge\2031211459\qport\22502\protocol\8\name\Firewalker\rate\250
00\dm_p
layergermanmodel\german_wehrmacht_officer\snaps\20\dm_playermodel\americ
an_army<<<
version 8 connecting to 8
Client 0 connecting with 50 challenge ping
Firewalker is preparing for deployment
Going from CS_FREE to CS_CONNECTED for Firewalker
Firewalker : dropped gamestate, resending
SV_SendClientGameState() for Firewalker
Going from CS_CONNECTED to CS_PRIMED for Firewalker
Going from CS_PRIMED to CS_ACTIVE for Firewalker
Firewalker has entered the battle
SV packet 194.251.249.103:27243 : getstatus
serverinfo
Server info settings:
cheats : 1
deathmatch : 1
version : Medal of Honor Allied Assault 1.11 linux-i386 Jul
23 2002
skill : 0
dmflags : 0
fraglimit : 0
timelimit : 30
protocol : 8
mapname : obj/obj_team3
sv_privateClients : 0
sv_hostname : Firewalker's Guns Of Navarone
sv_maxclients : 1
sv_maxRate : 10000
sv_minPing : 0
sv_maxPing : 250
sv_floodProtect : 1
g_gametype : 4
g_gametypestring : Objective-Match
sv_fps : 20
sv_allowDownload : 0
roundlimit : 0
g_allowjointime : 30
nomonsters : 0
sv_friction : 4
sv_stopspeed : 100
sv_waterfriction : 1
sv_waterspeed : 400
sv_cinematic : 0
g_forceready : 1
g_forcerespawn : 0
g_maxintermission : 15
g_obj_alliedtext1 : - Breach the shingle
g_obj_alliedtext2 : - Destroy two 15cm
g_obj_alliedtext3 : cannons
g_obj_axistext1 : - Prevent Allies from
g_obj_axistext2 : taking the beach
g_scoreboardpic : objdm5
sv_maxclients 16
restart
------ Server Initialization ------
Server: obj/obj_team3
==== CleanupGame ====
Adding script: 'obj/obj_team3_precache.scr'
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
-------------------- Spawning Entities -----------------------
soundtrack switched to .
-------------------- Actual Spawning Entities -----------------------
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
^~^~^ Event 'max_range' does not exist.
^~^~^ Failed execution of event for class 'TurretGun'
-------------------- Actual Spawning Entities Done ------------------ 60
ms
0 teams with 0 entities
Adding script: 'obj/obj_team3.scr'
WARNING: had to sanitize the name for client 0
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
Adding autosave names
82 entities spawned
185 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 201 ms
Going from CS_PRIMED to CS_ACTIVE for Firewalker
Firewalker has entered the battle
------ Server Initialization Complete ------ 1.51 seconds
soundtrack switched to music/obj_team5.mus.
playing music/obj_team5.mus
music set to normal with fallback normal
Loading Ambient.scr
Hitch warning: 1532 msec frame time
^[[A^?^?^?
serverinfo
Server info settings:
cheats : 1
deathmatch : 1
version : Medal of Honor Allied Assault 1.11 linux-i386 Jul
23 2002
skill : 0
dmflags : 0
fraglimit : 0
timelimit : 30
protocol : 8
mapname : obj/obj_team3
sv_privateClients : 0
sv_hostname : Firewalker's Guns Of Navarone
sv_maxclients : 16
sv_maxRate : 10000
sv_minPing : 0
sv_maxPing : 250
sv_floodProtect : 1
g_gametype : 4
g_gametypestring : Objective-Match
sv_fps : 20
sv_allowDownload : 0
roundlimit : 0
g_allowjointime : 30
nomonsters : 0
sv_friction : 4
sv_stopspeed : 100
sv_waterfriction : 1
sv_waterspeed : 400
sv_cinematic : 0
g_forceready : 1
g_forcerespawn : 0
g_maxintermission : 15
g_obj_alliedtext1 : - Breach the shingle
g_obj_alliedtext2 : - Destroy two 15cm
g_obj_alliedtext3 : cannons
g_obj_axistext1 : - Prevent Allies from
g_obj_axistext2 : taking the beach
g_scoreboardpic : objdm5
LOCALIZATION ERROR: 'has joined the Axis' does not have a localization
entry
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
(no debugging symbols found)...(no debugging symbols found)...
Program received signal SIGSEGV, Segmentation fault.
0x0805bac5 in strcpy ()
(gdb)
-----Original Message-----
From: Ryan C. Gordon [mailto:icculus at clutteredmind.org]
Sent: Sunday, August 18, 2002 8:48 AM
To: mohaa at icculus.org
Subject: RE: [mohaa] Server Crashes
> Ok, let's give this a workout guys, server is at 209.180.104.139
> standard port. Let's see if this crashes, max of 16 players. I went
in
> and it didn't crash.
I was working from a debug build of the client, and they first time
through it reported some strange network packet before crashing, but
then
I reconnected fine.
--ryan.
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