[Gtkradiant] Radiant 1.6 about to start kicking a$$
Nerius Landys
nlandys at gmail.com
Mon Feb 21 23:20:19 CST 2011
Hi guys, I just finished some major work on Radiant 1.6.
- Updated all 3rd party libs such as Gtk+, GtkGlExt, libxml, libjpeg,
STLport.
- Redid the Windows build procedure from scratch.
- Fixed some issues in the Linux SCons build.
- Made the plugins list consistent on Linux and Windows. I took the union
of what was used on the two systems.
- Windows build now uses new method of OpenGL font.
If you try the build on Windows, you'll probably notice a lot of annoying
issues are resolved. There may be new issues too. I have not tested
extensively beyond creating a simple map and compiling it. Radiant is not
completely bug-free, but the changes I made today are a big step in the
right direction, in my opinion.
Windows build for you to try if you wish:
http://porky.nerius.com/radiant-windows-builds/ZeroRadiant_Win_2011-02-21.zip
I might take some time off, need to recover from this effort.
- Rambetter
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