[Gtkradiant] GTK radiant development

James Dessart skwirl42 at gmail.com
Wed Sep 19 06:51:00 CDT 2007


On 9/19/07, Mihai Dra(ghicioiu <mihai.draghicioiu at gmail.com> wrote:

>  Why do you need to edit maps for Quake 2? Just curious.

I'm planning to use a framework called Quagents, which allows you to
use Quake 2 as an agent-based simulation environment. Since it's tied
to Quake 2, and I'd rather concentrate on my own simulation logic, I'm
kinda tied to Quake 2 as well.

-- 
James Dessart
<http://skwirl.net/cody/>



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