[Gtkradiant] PatchCreation bugfix: remaining brush will be removed
"Eduard Aumüller"
basiror at gmx.de
Sun Mar 18 18:39:24 CDT 2007
Hi,
you might have notices that when you create a patch from scratch, the previously selected brush will remain, unselected
With the fix the unneeded brush will be gone.
Here is a little fix.
1. get the selection bounds
2. clear the selection
3. create the patch with the previously gained AABB
code in patchmanip.cpp line 915
new code:
915 //get the bounds of the current selection
916 AABB patch_creator_aabb = PatchCreator_getBounds();
917
918 //delete the current selection
919 Select_Delete();
920
921 //create the new patch
922 Scene_PatchConstructPrefab(GlobalSceneGraph(), patch_creator_aabb,
923 TextureBrowser_GetSelectedShader(GlobalTextureBrowser()), ePlane, GlobalXYWnd_getCurrentViewType(), w, h);
please adjust this in the SVN repository
cya
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