[Gtkradiant] Patch for TODO Textures: add anisotropic filtering

Shaderman shaderman at gmx.net
Thu Sep 21 05:25:53 CDT 2006


Hi.

I've created a patch to make anisotropic filtering available (2x/4x/8x/16x)
if the graphics card supports it. Depending on the aniso modes the graphics
card supports, these modes are added to the combo box in Preferences ->
Display -> Textures -> Texture Render Mode.

Here are some screenshots:

Trilinear: http://img242.imageshack.us/my.php?image=trilinear2ab6.jpg

Aniso 2x:  http://img242.imageshack.us/my.php?image=aniso2x2fl4.jpg

Aniso 16x: http://img148.imageshack.us/my.php?image=aniso16x2vo2.jpg

This patch was tested with a Nvidia and ATI card so far, both supporting up
to 16x ani, both win32.

Could someone please test it with Linux and give some feedback?

Thanks,

Shaderman
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