[Gtkradiant] Patch for TODO Textures: add anisotropic filtering
Shaderman
shaderman at gmx.net
Thu Sep 21 05:25:53 CDT 2006
Hi.
I've created a patch to make anisotropic filtering available (2x/4x/8x/16x)
if the graphics card supports it. Depending on the aniso modes the graphics
card supports, these modes are added to the combo box in Preferences ->
Display -> Textures -> Texture Render Mode.
Here are some screenshots:
Trilinear: http://img242.imageshack.us/my.php?image=trilinear2ab6.jpg
Aniso 2x: http://img242.imageshack.us/my.php?image=aniso2x2fl4.jpg
Aniso 16x: http://img148.imageshack.us/my.php?image=aniso16x2vo2.jpg
This patch was tested with a Nvidia and ATI card so far, both supporting up
to 16x ani, both win32.
Could someone please test it with Linux and give some feedback?
Thanks,
Shaderman
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