[Gtkradiant] Suggestion: Enhanced Texture Browser (diff included)
namespace
spam at codecreator.net
Tue May 23 11:22:19 CDT 2006
Hi!
I just patched my radiant with your diff and it worked right from the start,
works nice with doom3-shaders too.
However I miss the small editbox on top of the texturelist.
Concerning usability and workflow the new viewer is a big improvement, I hope
Spog will patch it into the trunk :)
Thanks for sharing,
namespace
Am Sonntag, 21. Mai 2006 17:37 schrieb Shaderman:
> Hi!
>
> My goal is to achieve a better handling of textures in Radiant. I never
> liked the way it works in current versions because it's
> too long winded to search and select textures from the textures menu and
> the texture viewer. This is my approach to make
> mapper's life a bit easier :)
>
> More information and screenshots:
> http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&p=145042
>
> This is a diff for svn version 70, tested with Enemy Territory and Quake
> 1 (.wad file support).
> The appended toolbar image needs to be copied into the bitmaps folder.
>
> I hope the code is not to crappy and works like expected :)
>
> Shaderman
>
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