[Gtkradiant] q3map2 patch for Tremulous
    LinuxManMikeC 
    linuxmanmikec at gmail.com
       
    Mon Dec 11 21:50:07 CST 2006
    
    
  
ftp://mikec.homelinux.org/tremulous/q3map2-trem.zip
Adds support to q3map2 for the standalone version of Tremulous.  On
*nix systems q3map2 will now know where your Tremulous user directory
is.  This is needed for compile-time shader commands to work for
shaders that are stored in that directory.  This was the likely cause
of several "walk on water" bugs reported in the Tremulous mapping
forum.  The Tremulous-specific "nobuild" shader commands are now hard
coded into q3map2.  No more need for the "-custinfoparams" switch when
compiling.
Just set "-game tremulous" when compiling, lather, rinse, repeat...
Regards,
LinuxManMikeC
    
    
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