[Gtkradiant] [Bug 1060] New: Q1: typo in entity descriptions - "it's" is used where "its" is intended

bugzilla-daemon at zerowing.idsoftware.com bugzilla-daemon at zerowing.idsoftware.com
Sat Feb 12 03:51:59 CST 2005


           Summary: Q1: typo in entity descriptions - "it's" is used where
                    "its" is intended
           Product: GtkRadiant
           Version: 1.5
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: trivial
          Priority: P2
         Component: game-q2
        AssignedTo: gtkradiant at zerowing.idsoftware.com
        ReportedBy: david_costanzo at yahoo.com

There are a few misspellings of "its" in the entity descriptions for Quake 1 
(in q1.game/id1/entities.ent).  Instead of using the possessive adjective "its",
the description uses "it's", which is a contraction of "it is".  This is a very
common mistake and is the sort of thing that excites nitpicking pedants, like

The entities affected are: func_button, func_doorsecret, and trigger_counter.

I am using subversion snapshot 5018.

Steps to Reproduce:
1) Configure GtkRadiant to use Quake1 game data.
2) Go to "View -> Entity Inspector".
3) Pull down the top horizontal bar to reveal the list of all entities.
4) Select "func_button".  This should update the entity description window.

What Happens:
The description (with my emphasis in asterisks) is:
  When a button is touched, it moves some distance in the direction of *it's*
  angle, triggers all of *it's* targets, waits some time, then returns to *it's*
  original position where it can be triggered again.

Expected Result:
The same thing, expect that each occurrence of "it's" is replaced by "its".

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