[Gtkradiant] [Bug 848] Quake 2 Map Module
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Sat, 06 Sep 2003 12:38:08 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=848
ttimo@idsoftware.com changed:
What |Removed |Added
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AssignedTo|ttimo@idsoftware.com |nurail@yahoo.com
------- Additional Comments From ttimo@idsoftware.com 2003-09-06 12:38 -------
no
we don't want seperate modules
Q2 is a new minor in the already existing mapq3 module
renaming mapq3 to be simply map
done on Linux, need updates on win32
we'll likely need to make sure there are no parasite modules left in modules/
when installing new version (i.e. fixup code will be needed in setup .. probably
both on win32 and on Linux?)
I've added the Q2 hooks to the map module, but not actually wrote the Q2
parsing/writing code. So you need to look at that again. Obviously, you need to
use the g_MapVersion flag for game-specific parser behaviour, and not break HL
or Q3 :-)