[Gtkradiant] [Bug 877] New: surface inspector behaviour
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Wed, 08 Oct 2003 12:07:11 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=877
Summary: surface inspector behaviour
Product: GtkRadiant
Version: 1.3
Platform: All
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: editor
AssignedTo: ttimo@idsoftware.com
ReportedBy: ttimo@idsoftware.com
initially reported on for RC2:
http://www.map-center.com/modules.php?name=Forums&file=viewtopic&p=9372#9372
I'm seeing a few other bugs in RC2 that were not in the initial test release.
First, and the worst, is the surface inspector is real finnicky. Sometimes it
doesn't open the first time I press S. Sometimes when it opens all the texture
info is blank. Sometimes pressing S will change the texture thats highlighted
before it brings up the Inspector. I think once or twice its copied the texture
alignment from the previous surface onto the currently selected when I opened
the Inspector.
Also, cloning and flipping a brush doesn't correctly adjust the texture on it.
Usually I'll clone a few brushes then use an axis flip. Now I have to retexture
after flipping. Texture lock is on.
Filter doesnt seem to be working correctly. I Filtered out models and clips and
started working on some areas. Im not sure why but they suddenly reappeared a
little later. They were still checked to be filtered. I clicked on each again in
the filter menu and they disappeared. They remained checked in the menu.