[Gtkradiant] [Bug 877] New: surface inspector behaviour

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 08 Oct 2003 12:07:11 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=877

           Summary: surface inspector behaviour
           Product: GtkRadiant
           Version: 1.3
          Platform: All
        OS/Version: other
            Status: NEW
          Severity: normal
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: ttimo@idsoftware.com


initially reported on for RC2:
http://www.map-center.com/modules.php?name=Forums&file=viewtopic&p=9372#9372

I'm seeing a few other bugs in RC2 that were not in the initial test release.
First, and the worst, is the surface inspector is real finnicky. Sometimes it
doesn't open the first time I press S. Sometimes when it opens all the texture
info is blank. Sometimes pressing S will change the texture thats highlighted
before it brings up the Inspector. I think once or twice its copied the texture
alignment from the previous surface onto the currently selected when I opened
the Inspector.

Also, cloning and flipping a brush doesn't correctly adjust the texture on it.
Usually I'll clone a few brushes then use an axis flip. Now I have to retexture
after flipping. Texture lock is on.

Filter doesnt seem to be working correctly. I Filtered out models and clips and
started working on some areas. Im not sure why but they suddenly reappeared a
little later. They were still checked to be filtered. I clicked on each again in
the filter menu and they disappeared. They remained checked in the menu.