[Gtkradiant] [Bug 846] New: DEPTH TESTING ARTIFACTS *FIX INHERE*
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Sat, 26 Jul 2003 17:43:20 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=846
Summary: DEPTH TESTING ARTIFACTS *FIX INHERE*
Product: GtkRadiant
Version: 1.3
Platform: All
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: editor
AssignedTo: ttimo@idsoftware.com
ReportedBy: BasirorAoB@hotmail.com
hi
i had a look at the CVS of radiant where it sets the depth buffer bits
i figured you or who ever did it set the depth buffer to 32 bit precision
THIS IS WRONG
you still get depth artifacts as with 16 depth buffers
the reason why this happens has to do with the stencil buffer i think
anyways
the solution is to set it to 24 bit instead of 32 thus you have 8 bit left for
the stencil buffer and you get rid of all the artifacts
if you don t believe me just test it i did it in my engine and it worked fine
for me
probably this is implementation dependent but on my gf4 ti 32 bit acts like 16
bit == BAD
is there a way to submit code fixes somewhere or shall i email them to you?