[Gtkradiant] Q3Map 2.5.5-test-9 -- ET support; decals; twosided lighting; -scale N.N mode

ydnar gtkradiant@zerowing.idsoftware.com
Thu, 17 Jul 2003 12:14:29 -0700 (PDT)


Should probably have this code vetted a little by the community. It's a 
combination of the latest 2.5.5 code + SDMap2 code, so there may be some 
kinks to work out.

It compiled Goldrush OK, but I haven't tested it with Q3 or any of the 
other supported games yet. I'd like to get the 2.5.5 lightstyles hack 
working with ET's external lightmaps.

Erg, just realized I forgot to commit the MD5 code. Willfix.

y


On Thu, 17 Jul 2003, Timothee Besset wrote:

> ydnar, is it the final checkin for ET-compatible release? How long do you
> want to wait before release? You mentioned handing out the build for
> private testing first.
> 
> TTimo
> 
> On Thu, 17 Jul 2003 12:03:42 -0500
> "Randy Reddig,,," <ydnar@zerowing.idsoftware.com> wrote:
> 
> > Commit from ydnar
> > -----------------
> > 
> > Q3Map 2.5.5-test-9 -- ET support; decals; twosided lighting; -scale N.N mode
> > 
> >   GtkRadiant  tools/quake3/q3map2/bsp.c                 1.9
> >   GtkRadiant  tools/quake3/q3map2/changelog.q3map2.txt  1.9
> > + GtkRadiant  tools/quake3/q3map2/decals.c              1.1
> >   GtkRadiant  tools/quake3/q3map2/fog.c                 1.7
> >   GtkRadiant  tools/quake3/q3map2/game_jk2.h            1.4
> >   GtkRadiant  tools/quake3/q3map2/game_sof2.h           1.4
> > + GtkRadiant  tools/quake3/q3map2/game_wolfet.h         1.1
> >   GtkRadiant  tools/quake3/q3map2/light.c               1.8
> >   GtkRadiant  tools/quake3/q3map2/light_bounce.c        1.8
> >   GtkRadiant  tools/quake3/q3map2/light_trace.c         1.7
> >   GtkRadiant  tools/quake3/q3map2/light_ydnar.c         1.9
> >   GtkRadiant  tools/quake3/q3map2/lightmaps_ydnar.c     1.9
> >   GtkRadiant  tools/quake3/q3map2/main.c                1.5
> > - GtkRadiant  tools/quake3/q3map2/q3map.dsw             1.2
> >   GtkRadiant  tools/quake3/q3map2/q3map2.h              1.9
> >   GtkRadiant  tools/quake3/q3map2/shaders.c             1.7
> >   GtkRadiant  tools/quake3/q3map2/surface.c             1.9
> > + GtkRadiant  tools/quake3/q3map2/surface_foliage.c     1.1
> >   GtkRadiant  tools/quake3/q3map2/surface_meta.c        1.6
> >   GtkRadiant  tools/quake3/q3map2/writebsp.c            1.6
> > 
> 
> 
> 
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