[Gtkradiant] [Bug 615] jedi knight 2 using common/caulk

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Mon, 23 Sep 2002 05:14:26 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=615





------- Additional Comments From ttimo@idsoftware.com  2002-09-23 05:14 -------
This is too hardcoded really. I don't like the additional hack on the terrain
hack either .. it's gonna make matters even worse. We gotta do this clean by
storing the caulk shader in the .game file.