[Gtkradiant] [Bug 637] New: 45 degree brush and texture angle bug with radiant and q3map

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 20 Oct 2002 23:53:38 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=637

           Summary: 45 degree brush and texture angle bug with radiant and
                    q3map
           Product: GtkRadiant
           Version: 1.2
          Platform: All
        OS/Version: Windows 2000/XP
            Status: NEW
          Severity: normal
          Priority: P3
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: shadowspawn@shadowspawn.net


Sometimes there is an instance where the angle of the brush is 45 degrees, and 
the texture shows up 90 degrees differently after compile then what is shown in 
editor.

w2k latest nvidia drivers, gf2 400mx.

http://www.shadowspawn.net/temp/grid3.jpg is an example of this. the bug is in 
the light texture on the far left-hand corner of the editor/ingame shot.

not too sure where it is, in the editor or q3map, but it is difficult to 
duplicate. If i were to take that part of the map, copy it into a new map, and 
segregate it into a baseq3 texture-only map... it will go away.