[Gtkradiant] [Bug 635] Filtering drawsurfs into BSP tree: Parse deformVertexes+
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Sun, 20 Oct 2002 21:13:38 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=635
ydnar@shaderlab.com changed:
What |Removed |Added
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Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ydnar@shaderlab.com 2002-10-20 21:13 -------
deformVertexes move is now parsed and surfaces are 'fattened' in the BSP leaf-
surface filtering phase. It can't fix frustum culling, so particle surfaces
that are outside of the view frustum are culled no matter what's leaves they
fall into.