[Gtkradiant] [Bug 635] Filtering drawsurfs into BSP tree: Parse deformVertexes+

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 20 Oct 2002 21:13:38 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=635

ydnar@shaderlab.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED



------- Additional Comments From ydnar@shaderlab.com  2002-10-20 21:13 -------
deformVertexes move is now parsed and surfaces are 'fattened' in the BSP leaf-
surface filtering phase. It can't fix frustum culling, so particle surfaces 
that are outside of the view frustum are culled no matter what's leaves they 
fall into.