[Gtkradiant] [Bug 625] editor selection and render support for .ASE files
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Fri, 04 Oct 2002 21:33:59 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=625
------- Additional Comments From ydnar@shaderlab.com 2002-10-04 21:33 -------
The current ASE reader code in Q3Map2 (aselib.c) didn't have any facilities for
reading normals. I added the missing code, and after carefully fixing the XYZ
order, I noticed the attached ASE file (giant archway) has bad normal data for
about 20% of the verts, most notably at vertexes where the breaking angle is
high. See attached screenshots of broken normal, and panned out screenshot of
using interpolated face normals to "fix" the problem.