[Gtkradiant] [Bug 670] any picmip except 0

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Wed, 06 Nov 2002 16:53:57 -0600


ydnar@shaderlab.com changed:

           What    |Removed                     |Added
             Status|NEW                         |ASSIGNED

------- Additional Comments From ydnar@shaderlab.com  2002-11-06 16:53 -------
This is caused by external lightmaps being picmip'ed. This is a limitation of 
Quake 3 shaders, where "nomipmaps" and "nopicmip" are per-shader, rather than 

This can easily be fixed in-engine, or via a hack where a false shader using 
nomipmaps and referencing the lightmap image gets preloaded.