[Gtkradiant] CVS: initial JKII code changes
Timothee Besset
gtkradiant@zerowing.idsoftware.com
Wed, 08 May 2002 17:37:05 +0200
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I am working on putting together the JKII game pack into CVS, and building
the setup scripts. Meanwhile, attached is the .game I used.
TTimo
At 10:39 08/05/2002 -0500, you wrote:
>Commit from timo on branch Stable-1_2 2002/05/08 10:38:30
>
>
>initial JKII code changes
>
>
>GtkRadiant/docs/developer/CHANGES
> This is the changelog for developpers, != changelog for the end user
> that we distribute with the binaries. (see changelog)
>
>+ 8/5/2002
>+ Riant
>+ - game pack and patches for JKII support
>+ TTimo
>+ - .game additions to specify .shader path (shaderlist and shader scripts)
>+ NOTE: if we ever use q3map for JKII compiles, that would need to be
>propagated
>+ - reworked the shaderlist to list all the included shaders
>+ - built a system.pk3 pack for textures/system/ and textures/radiant/
>(misses a few pieces still)
>+ - MP / SP mapping mode toggle, SP ignores mp_*.def MP ignores sp_*.def
>+ - fs_basepath does not get added during BSP command expansion for JKII
>mode
>+ - more verbose on script location and junk.txt location when monitored
>compile is disabled
>+ (the BSP compilation WANTS to be rewritten, it's getting VERY URGENT)
>+
> 7/5/2002
> TTimo
> - using radiant.x86 as Linux target (instead of radiant, didn't
> fit with the setup procedure)
>
>12 files modified
>Module File name Version
>GtkRadiant docs/developer/CHANGES
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.255.2.43>1.255.2.43
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES.diff?r1=text&tr1=1.255.2.43&r2=text&tr2=1.255.2.44&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/docs/developer/CHANGES?rev=1.255.2.44>1.255.2.44
>
>GtkRadiant include/version.default
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/include/version.default?rev=1.14.2.5>1.14.2.5
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/include/version.default.diff?r1=text&tr1=1.14.2.5&r2=text&tr2=1.14.2.6&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/include/version.default?rev=1.14.2.6>1.14.2.6
>
>GtkRadiant plugins/shaders/shaders.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.29.2.3>1.29.2.3
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp.diff?r1=text&tr1=1.29.2.3&r2=text&tr2=1.29.2.4&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/plugins/shaders/shaders.cpp?rev=1.29.2.4>1.29.2.4
>
>GtkRadiant radiant/eclass.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/eclass.cpp?rev=1.14.2.1>1.14.2.1
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/eclass.cpp.diff?r1=text&tr1=1.14.2.1&r2=text&tr2=1.14.2.2&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/eclass.cpp?rev=1.14.2.2>1.14.2.2
>
>GtkRadiant radiant/gtkdlgs.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/gtkdlgs.cpp?rev=1.18.2.6>1.18.2.6
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/gtkdlgs.cpp.diff?r1=text&tr1=1.18.2.6&r2=text&tr2=1.18.2.7&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/gtkdlgs.cpp?rev=1.18.2.7>1.18.2.7
>
>GtkRadiant radiant/main.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.40.2.4>1.40.2.4
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp.diff?r1=text&tr1=1.40.2.4&r2=text&tr2=1.40.2.5&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/main.cpp?rev=1.40.2.5>1.40.2.5
>
>GtkRadiant radiant/preferences.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.37.2.5>1.37.2.5
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp.diff?r1=text&tr1=1.37.2.5&r2=text&tr2=1.37.2.6&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.cpp?rev=1.37.2.6>1.37.2.6
>
>GtkRadiant radiant/preferences.h
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.29.2.4>1.29.2.4
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h.diff?r1=text&tr1=1.29.2.4&r2=text&tr2=1.29.2.5&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/preferences.h?rev=1.29.2.5>1.29.2.5
>
>GtkRadiant radiant/texwindow.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/texwindow.cpp?rev=1.41.2.2>1.41.2.2
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/texwindow.cpp.diff?r1=text&tr1=1.41.2.2&r2=text&tr2=1.41.2.3&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/texwindow.cpp?rev=1.41.2.3>1.41.2.3
>
>GtkRadiant radiant/watchbsp.cpp
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/watchbsp.cpp?rev=1.21.2.1>1.21.2.1
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/watchbsp.cpp.diff?r1=text&tr1=1.21.2.1&r2=text&tr2=1.21.2.2&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/radiant/watchbsp.cpp?rev=1.21.2.2>1.21.2.2
>
>GtkRadiant tools/quake3/common/qfiles.h
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/qfiles.h?rev=1.5>1.5
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/qfiles.h.diff?r1=text&tr1=1.5&r2=text&tr2=1.5.2.1&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/common/qfiles.h?rev=1.5.2.1>1.5.2.1
>
>GtkRadiant tools/quake3/q3map/path_init.c
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.6.4.1>1.6.4.1
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c.diff?r1=text&tr1=1.6.4.1&r2=text&tr2=1.6.4.2&f=h>>>>
><http://zerowing.idsoftware.com/viewcvs/viewcvs.cgi/GtkRadiant/tools/quake3/q3map/path_init.c?rev=1.6.4.2>1.6.4.2
>
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Content-Type: text/plain; charset="us-ascii"
Content-Disposition: attachment; filename="jk2.game"
<?xml version="1.0" encoding="iso-8859-1" standalone="yes"?>
<!-- generated by Radiant setup, modify at your own risks -->
<game
name="Jedi Knight II: Jedi Outcast"
gametools="C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Radiant-1.2/"
basegame="base"
engine="jk2sp.exe"
shaderpath="shaders/"
/>
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