[Gtkradiant] [Bug 462] New: wolf bspc linux
Sun, 31 Mar 2002 15:13:57 -0600
Summary: wolf bspc linux
This is the first release of the bspc binary for Linux. I tested it myself
with the steps you describe, and it worked fine (well at least it produced
files with the correct name, and they worked in a small sample map). I'm
still not sure wether there is actually a problem, or if it's a misuse on
your side. I will open a bug item with this, and we'll see if we can
reproduce (see URL below). Meanwhile, I'd like you to reproduce the manual
steps you did to produce the aas files and record the whole manipulation
(with script, or any other tool: in a terminal, use 'script build.log' to
On Sun, 31 Mar 2002 22:46:39 +0100
Kim B.Christensen <Kim_Pirat@mail.tele.dk> wrote:
> Ok, i try again... :)
> Hi there -
> Sorry, but that's exactly what i did...
> I translated the .bat file into a (IMHO) suitable shell script, ran it - and
> it did not work. Output: the two mangled .aas files test._b1aas and
> test._b0aas. I tried to run the map. Not good. Then i renamed test._b1aas to
> test_b1.aas and test._b0aas to test_b0.aas - no change, the 'Error:
> AAS_PointAreaNum: aas not loaded' keeps coming.
> Then i did the bspc compile by hand. Twice. Same result as above.
> I ground my teeth, searched a while for others with the same problem - found
> none - and wrote you. Sorry for not being precise enough in the first letter.
> Trust me, i try to read as much documentation as i can find, before i start
> annoying you guys. That's what us Linux guys have to do all the time.
> Unfortunately, i'm no programmer, so i can't read the source code.
> I can't even try compiling it on a Windoze machine - it seems i'm the only
> one in town mapping, and i don't have (and dont want) Win on any of my PC's.
> Sorry for the rant-
> Cheers & Happy Easter
> Kim 'The Pirate'
> fredag den 29. marts 2002 10:42 skrev du:
> > That naming problem seems to be a bug specific to the Linux version of
> > bspc. Going to push this in bugzilla to investigate.
> > Then your other problem is probably that you need two .aas files. This is
> > documented in radiant: Help > Return To Castle Wolfenstein > GtkRadiant &
> > RTCW getting started
> > On that page there's a "BSPC, prepare the map for single player AIs"
> > section which explains how to build the two files. Try to use the script
> > there, let me know if you still have a problem (please keep the whole mail
> > content when replying to tracking will be easier)
> > regards
> > TTimo
> > On Thu, 28 Mar 2002 15:08:02 -0600
> > Qeradiant.Bug.Reports@home6.telefragged.com wrote:
> > > CPU: P2 350 Mhz
> > > VideoCard:
> > > 3D VideoCard: Voodoo Banshee
> > > VideoDrivers:
> > > OpenGL Drivers:
> > > System RAM: 320 Mb
> > > Hard Drive space: 20 - 25 Gb
> > > Operating System: Linux Mandrake 8.1
> > > QERadiant Version: 1.2.6 /RtCW/Linux
> > > Install (Full or upgrade):
> > > Sender's e-mail: Kim_Pirat@mail.tele.dk
> > > Problem:
> > > Error: AAS_PointAreaNum: aas not loaded
> > > How to Reproduce:
> > > I attempted to do a SP map. This error comes, if i just compile and run
> > > the map (Thats OK), but it also comes if i have run the bspc. The bspc
> > > dont behave as expected. In place of a output file, e.g. test_b1.aas, it
> > > delivers test._b1aas. I tried running it with the original two aas files,
> > > then renamed them - stil doesen't work. The aas files are in /main/maps/
> > > along with the .bsp
> > >
> > > Sorry to hassle you again - i have tried some forums, but nobody came up
> > > with anything...
> > >
> > > Happy Easter
> > > Kim 'The Pirate'
> > >
> > >
> > > -------------------------------------------------
> > > Submitted: 03/28/02 15:08:02
> > > By: /220.127.116.11
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