[Gtkradiant] [Bug 390] Patches don't incref active shaders
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Thu, 14 Mar 2002 10:10:47 -0600
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390
ttimo@idsoftware.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
Platform| |All
Target Milestone|1.1.2 |1.3
------- Additional Comments From ttimo@idsoftware.com 2002-03-14 10:10 -------
<TTimo> 'break the ref counting some more, it's already fucked so we don't care'
<TTimo> that sounds a bit like that to me
<RR2DO2> nono
<RR2DO2> refcounts work for patches
<RR2DO2> but it just doesn't incref the activeshaders when it loads a new shader
<TTimo> mh
<TTimo> we should probably leave that aside for 1.3 and when we rewrite a
correct ref counting
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