[Gtkradiant] quake II gtkradiant suport
Pablo Zurita
gtkradiant@zerowing.idsoftware.com
Wed, 19 Jun 2002 19:52:30 -0500
<html>
I will make it public once I have a beta or something, until then I won't
show anything because I simply won't have anything to show.<br><br>
At 11:02 AM 6/20/2002 -0400, you wrote:<br>
<blockquote type=cite class=cite cite>Date: Wed, 12 Jun 2002 20:43:22
-0500<br>
To:
<a href="mailto:gtkradiant@zerowing.idsoftware.com">gtkradiant@zerowing.idsoftware.com</a><br>
From: Pablo Zurita
<<a href="mailto:pabloz@qeradiant.com">pabloz@qeradiant.com</a>><br>
Subject: Re: [Gtkradiant] RE: Quake II Editing<br>
Reply-To:
<a href="mailto:gtkradiant@zerowing.idsoftware.com">gtkradiant@zerowing.idsoftware.com</a><br><br>
<html><br>
I'm working on Quake 2 support, the support for Quake 2
mods(including<br>
game mods and engine mods) will have to be coded by the programmers
of<br>
each mod. I will just do the work for the normal Quake
2.<br><br><br>
At 10:01 AM 6/12/2002 -0400, you wrote:<br><br>
<blockquote type=cite class=cite cite><font
face="arial" size=2>Are there<br>
any plans for implementation of Quake II/Quake II mod editing. It
would<br>
be nice to have some of the features in GTKradiant to use
for&nbsp;<br>
QII.</font></blockquote></html><br>
<br>
<font face="arial" size=2>So what is the status, is there anyplace we can
check it? I tried asking you in your private e-mail, but it bounced
back</font></blockquote></html>