[Gtkradiant] [Bug 574] New: Add spritemodel support to all games, not just Halflife

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Sun, 16 Jun 2002 09:38:15 -0500


http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=574

           Summary: Add spritemodel support to all games, not just Halflife
           Product: GtkRadiant
           Version: 1.3
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: editor
        AssignedTo: ttimo@idsoftware.com
        ReportedBy: hydra@hydras-world.com


The spritemodel model plugin can be used to display small images in the middle 
of the bouding box for a fixed-size entity.

To add support for this, the synapse.config's need to be updated for each game.

To use an image for a fixed size entity, just add a 
model="<relative_path_to_image>" in the comment section in the entity's .def 
file.

e.g.

/*QUAKED target_speaker (0 .7 .7) (-8 -8 -8) (8 8 8) LOOPED_ON LOOPED_OFF 
GLOBAL ACTIVATOR
blah blah blah..
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="sprites/target_speaker.tga"*/

So, I guess we could do with some budding artist to create a nice set of images 
for all the fixed-size ents that we use...



------- You are receiving this mail because: -------
Whoops!  I have no idea!