[Gtkradiant] [Bug 574] New: Add spritemodel support to all games, not just Halflife
gtkradiant@zerowing.idsoftware.com
gtkradiant@zerowing.idsoftware.com
Sun, 16 Jun 2002 09:38:15 -0500
http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=574
Summary: Add spritemodel support to all games, not just Halflife
Product: GtkRadiant
Version: 1.3
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: editor
AssignedTo: ttimo@idsoftware.com
ReportedBy: hydra@hydras-world.com
The spritemodel model plugin can be used to display small images in the middle
of the bouding box for a fixed-size entity.
To add support for this, the synapse.config's need to be updated for each game.
To use an image for a fixed size entity, just add a
model="<relative_path_to_image>" in the comment section in the entity's .def
file.
e.g.
/*QUAKED target_speaker (0 .7 .7) (-8 -8 -8) (8 8 8) LOOPED_ON LOOPED_OFF
GLOBAL ACTIVATOR
blah blah blah..
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="sprites/target_speaker.tga"*/
So, I guess we could do with some budding artist to create a nice set of images
for all the fixed-size ents that we use...
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