[Gtkradiant] [Bug 377] Texture changes on brushes not displayed in 3D view

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Thu, 31 Jan 2002 15:11:36 -0600


------- Additional Comments From goriki@hotmail.com  2002-01-31 15:11 -------
It happens 100% of the time. I still have version 1.1.1 installed on the same 
system, so I just tried that and confirmed that the older version does not 
exhibit the bug at all. It could still be graphics related: I'm using an ASUS 
V8200T2 GF3Ti200 with 23.11 drivers - I'll try an older set of drivers and see 
if it persists.

I've also now realised that for any brush faces I've tried shift+middleclicking 
a new shader onto, I can't get shown shader to update on those faces without 
flushing and reloading whatever method I use to try to replace it. i.e. I can 
do what I like with a face's shader until I shift+middleclick, which 'breaks' 
that face.

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